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Dagger3D also has support for loading PNG textures (using libpng) and OGG sound files (libvorbisfile) for 3D sound playback. Dagger3D also supports TrueType font rendering using libfreetype2. Dagger3D also has support for loading PNG textures (using libpng) and OGG sound files (libvorbisfile) for 3D sound playback. Dagger3D also supports TrueType font rendering using libfreetype2.
=====What's up?===== =====What's up?=====
-Slowly rewriting Dagger3D for version 0.3. There isn't a specific ETA, but 0.3 will be much more specific than previous versions of Dagger (focusing on being more of a utility library than an engine). As always feel free to send me an email if you'd like to know more. 
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Currently I am working on adding some kind of oct/quad-tree data structure to Dagger. Also a simple UI toolkit for games is in the roadmap. Currently I am working on adding some kind of oct/quad-tree data structure to Dagger. Also a simple UI toolkit for games is in the roadmap.
-Sorry about this site being out of date...+As always feel free to send me an email if you'd like to know more.
=====Where can I get it?===== =====Where can I get it?=====
-Head over to the [[downloads]] page+Head over to the [[https://sourceforge.net/projects/dagger3d/files/|downloads]] page.
- +
-The latest release is **0.2.8**. +
-Binary packages are only available for Linux at the moment, but Windows builds will be included with the next release.+The latest release is **0.3.0**.
=====License===== =====License=====
Dagger3D uses a modified BSD license that is distributed with the source code. In a nutshell, you can use Dagger3D for whatever you like so long as the following provisions are followed: Dagger3D uses a modified BSD license that is distributed with the source code. In a nutshell, you can use Dagger3D for whatever you like so long as the following provisions are followed:
 
main.1257045788.txt.bz2 · Last modified: 2009/11/01 03:23 by tom