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What is Dagger3D?
Dagger3D is a utility library for making cross-platform games.
Using Dagger3D you can write a simple OpenGL program with mouse/keyboard input and sound in roughly 100 lines of code. Dagger3D also provides a thin wrapper around Windows/Linux sockets and threads, and is 100% compatible with C++ so you can write games/applications in your favorite OO language. :)
As always feel free to send me an email if you'd like to know more.
Where can I get it?
Head over to the downloads page.
The latest release is 0.3.0.
License
Dagger3D uses a modified BSD license that is distributed with the source code. In a nutshell, you can use Dagger3D for whatever you like so long as the following provisions are followed:
- If you redistribute the source code you must include the original license.
- If you redistribute binaries of Dagger3D (ie. compiled libraries), you must include the original license somewhere.
- You may not use the name of this project or any of its contributors to endorse your project.
- Dagger3D comes with no warranty. It probably won't break your computer, but if it does it's not our fault.
main.txt · Last modified: 2010/01/17 05:08 by tom



